In collaboration with:

Omar Cheikh-Ali – 3D Artist / Game Designer
Alex Gobeler – Producer / Sound Designer
Atul Goel – Programmer
Hyun Jong Won – 3D Artist / Game Designer
Diao Zheng – Programmer


A Mixed-Reality (MR) defensive strategy game, made for the Microsoft Hololens platform. The guest interacts with physical objects and models to virtually sprout defensive guardians that defend the Tree of Life.

It was an AR-based Tower Defense game, with multiple types of trees that shoot at the lumberjacks that are trying to cut down the trees.

We gave guests a seed that they would place on the map and say “GROW” to spawn a tree. We were hoping that the guests would see where they want to spawn the tree. Unfortunately, it wasn’t always true, leading to many false positives.